Part 3 / Motion / Springs
The spring
function is an alternative to tweened
that often works better for values that are frequently changing.
In this example we have two stores — one representing the circle's coordinates, and one representing its size. Let's convert them to springs:
<script>
import { spring } from 'svelte/motion';
let coords = spring({ x: 50, y: 50 });
let size = spring(10);
</script>
Both springs have default stiffness
and damping
values, which control the spring's, well... springiness. We can specify our own initial values:
let coords = spring({ x: 50, y: 50 }, {
stiffness: 0.1,
damping: 0.25
});
Waggle your mouse around, and try dragging the sliders to get a feel for how they affect the spring's behaviour. Notice that you can adjust the values while the spring is still in motion.
initialising